A color loupe shows the output color that would otherwise be covered by a cursor, stylus, or finger during color selection.
From the design point of view, each component has a number of options. These options and their names are platform agnostic, and each implementation should adapt these to fit into their framework.
color (with optional opacity)
Color selection usually happens using a variety of input methods (color area, color slider, color wheel). The color loupe should display the final output color: the combined values from multiple color inputs.
The number of input methods is determined by the color space (or “mode”), for example:
|May 13, 2020||1.0.0|
Includes all interactive states that are applicable (hover, down, focus, keyboard focus, disabled).
Includes relevant options (variant, style, size, orientation, optional iconography, decorations, selection, error state, etc.)
Works properly across all four color themes (lightest, light, dark, darkest).
Includes a desktop scale (UWP, macOS, web desktop) and a mobile scale (iOS, Android, web mobile).
Includes guidelines for layout (wrapping, truncation, overflow), animation, interactions, etc.
Includes a list of dos and don’ts that highlight best practices and common mistakes.
Follows WCAG 2.0 standards for contrast (AA).
Works properly across various locales and includes guidelines for bi-directionality (RTL).
Follows WCAG 2.0 standards for keyboard accessibility guidelines and includes a description of the keyboard interactions.
Includes a downloadable XD file that has been generated by code and shows multiple variations, states, color themes, and scales.
All design attributes (color, typography, layout, animation, etc.) are included in Spectrum DNA.